Our Team


Executive

Bob Crull , CEO
Thad Martin, President
Andrew Kenney , Chief Operating Officer
Andrew Hale , VP, Creative & Production
Beejay Morgan, Product Manager

Sales/Business Development

Ivan Coco , Account Executive
Matt McGee , Account Executive
Robby White , Account Executive

Production & Design

Valerie German , Project Manager
Garrett Johnson , Junior Designer
Jennifer Jones , Project Manager
Ralph Miller , Senior Designer
Cody Turk , Junior Designer

Operations

David Crull , Database Administrator
Jason Crull , Director of Operations
Scott Everhart , Senior Systems Administrator
Bruce Gerlach , Tech Support Manager
J.R. Townsley , Junior Systems Administrator

    Andrew
    Lifetime Points: 14432

    Age: 26
    Location: Oak City, OK
    About Me I am the COO for ONEsite. I manage the day to day operations of the development and production teams. I've been here since the early days of ONEsite developing ONEsite's software and strategy. I architected the .ONE platform and am thrilled with how things have progressed and where we stand. Lot's of exciting things are under way!
    Position: COO
    Favorite Projects: Chat in Interactive Media Player; Blog system; Web services architecture; Database driven presentation layer; New Widget architecture; oneSQL architecture
    Favorite Experience: Call me crazy, but I actually enjoy the grind of bringing a large project to completion. I worked an insane amount of hours during some of our earlier projects and loved every minute of it! Well, almost every minute...
    Hobbies: Programming, Reading, Eating Sushi, Bowling, Transcendental Meditation

    Of Tomatos and Worms

    Monday, March 12, 2007, 07:50 AM CST [Gaming]

    I hadn't turned on my Xbox 360 in probably six months, and that means I've missed many a tremendous new game release (including Gears of War).  However, I haven't missed my Xbox too much and after all I have Twilight Princess waiting for me on the Wii if I ever want to sit down and play a real video game.

    The release of Worms for Xbox Live demanded my attention, however.  I used to be a huge Worms fan my freshman year of college.  We would push the Worms Armageddon game to its limits as it would frequently crash when we would play on the LAN with upwards of six people.

     

     

    My connection to Xbox Live hasn't worked in quite awhile due to the router in my living room being uncooperative.  So last night I installed Tomato, a new open source firmware, on my two Linksys routers.  I admit to being somewhat of a neophyte when it comes to wireless bridges and WDS, but I got it working solidly after not too much tinkering.  I can't imagine your average computer user getting two wireless routers working using WDS, though.

    Anyway, I now have my wireless router in the living room extending the range of the router from my office.  Furthermore, I can plug the 360 and other devices directly into the living room router.

    So how is Worms?  Phenomous.  I had whet my appetite by playing a match or two over at Thad's house on Saturday.   Last night I got linked up with Reed on Xbox Live and had a tremendous time.  Worms is a damn near perfect game, and looks gorgeous in HD.  I think it may be time for me to pick up a new microphone...  and Gears of War.

    4.3 (2 Ratings)

    Shaking up the Video Game Business

    Friday, December 16, 2005, 04:55 PM CST [Gaming]

    The New York Times has an interesting article about a former executive of Electronic Arts who is now acquiring interests in game developers to check the power of the publishing behemoths. John Riccitiello and his venture capital firm Elevation Partners have bought controlling stakes in Bioware and Pandemic Studios. Their goal is to create a video game company whose creative divisions operate individually but also share some business operations and use their combined strength to gain leverage against the publishers.
    0 (0 Ratings)